2012年10月18日星期四

Final poster






2 high quality renders


Render 1 from 3dsMax


Render 2 from 3dsMax

Photos of Art Gallery



View from outside 1


View from outside 2


View from outside 3


View from outside 4


View from outside 5


Inside lobby view 1


Inside gallery view 2


Inside gallery view 3




4 Animations for Gallery


1. Walk to the building from park


2. Get into the Art Gallery


3. Internal Walkthrough


4. Movable Glass wall techniques

200 words for the final submission


Function & Location

The building I have designed is a Art gallery which is located in a park environment.

Concept

The concepts of this art gallery are geometry and transparency,so I tried to build my model in geometry construction that is the main concept from Peter Eisenman.
And for the other concept transparency ,I builded the model with a lot of glass curtain walls and glass panels inside of gallery.

Construction

I used some solid concrete cubes connected with the glass curtain wall which makes this building more interesting and unique.
For the construction, I tried to make the building more fun and set the sample geometry shapes in different position.

Materials

The main 2 materials are glasses and concrete walls, these materials show my concept strongly ,and also same materials from my precedents.

Idea

In this art gallery, I used long ramps instead of stairs and lifts,when you traveling between the different levels, you still can enjoy the art painting from different angles,different ways.

As you can see, the exterior of the building is colorful which is my favorite  idea,because the building is located in a green environment (park),that means when you walking in the park ,you can easily to find this striking building and get interested immediately.

There is a concept idea in this gallery which is movable glass wall technique.
this technique makes this gallery more fashion and interesting, and attract more and more visitors and artists coming to this art gallery.

Materials and Textures



Glass


Concrete



I choose these 2 materials for the architecture.
and also these materials  show my concept strongly.
The glass is transparency and the concrete always shows in geometry shape.

Design Brief

Architecture’s name : Park Art Gallery 

Function: Art Gallery

Architecture’s building design : Building Users:  Visitors and Artists

Requirements: 
Foyer 
Gallery area
Ramps for travel between the levels


Environment: Park location, inside of park with lots of plants

Materials : Concrete and Glass

Techniques: 3Ds modelling and Cryengine3

Concept: Geometry and Transparency